Messages

PlayerRespawnTeam

Sent when a player is respawned and comes back into the game.

Field NameTypeTagDescription
timestampuint641The timestamp when the player was respawned.
categorystring2The category of the event, e.g., “player_respawn_team”.
playerPlayer3The player who was respawned.

PlayerRevive

Occurs when a player finishes assisting a downed player.

Field NameTypeTagDescription
timestampuint641The timestamp when the revive occurred.
categorystring2The category of the event, e.g., “player_revive”.
playerPlayer3The player performing the revive.
revivedPlayer4The player who was revived.

ArenasItemSelected

Specific Arenas-only event that occurs when players select an item.

Field NameTypeTagDescription
timestampuint641The timestamp when the item was selected.
categorystring2The category of the event, e.g., “arenas_item_selected”.
playerPlayer3The player who selected the item.
itemstring4The item selected.
quantityint325The quantity of the item selected.

ArenasItemDeselected

Specific Arenas-only event that occurs when players deselect an item.

Field NameTypeTagDescription
timestampuint641The timestamp when the item was deselected.
categorystring2The category of the event, e.g., “arenas_item_deselected”.
playerPlayer3The player who deselected the item.
itemstring4The item deselected.
quantityint325The quantity of the item deselected.

InventoryPickUp

Event that occurs when a player has picked up loot into their inventory.

Field NameTypeTagDescription
timestampuint641The timestamp when the item was picked up.
categorystring2The category of the event, e.g., “inventory_pick_up”.
playerPlayer3The player who picked up the item.
itemstring4The item picked up.
quantityint325The quantity of the item picked up.

InventoryDrop

Event that occurs when a player has dropped loot from their inventory.

Field NameTypeTagDescription
timestampuint641The timestamp when the item was dropped.
categorystring2The category of the event, e.g., “inventory_drop”.
playerPlayer3The player who dropped the item.
itemstring4The item dropped.
quantityint325The quantity of the item dropped.
extraDatastring[]6Any attachments or extra data related to the item.

InventoryUse

Used to indicate the player has used a consumable item from their inventory.

Field NameTypeTagDescription
timestampuint641The timestamp when the consumable item was used.
categorystring2The category of the event, e.g., “inventory_use”.
playerPlayer3The player who used the item.
itemstring4The consumable item used.
quantityint325The quantity of the item used.

BannerCollected

Event used when a teammate banner has been picked up.

Field NameTypeTagDescription
timestampuint641The timestamp when the banner was collected.
categorystring2The category of the event, e.g., “banner_collected”.
playerPlayer3The player who collected the banner.
collectedPlayer4The player whose banner was collected.

PlayerAbilityUsed

Used to indicate that the player has activated one of their legend’s abilities.

Field NameTypeTagDescription
timestampuint641The timestamp when the ability was used.
categorystring2The category of the event, e.g., “player_ability_used”.
playerPlayer3The player who used the ability.
linkedEntitystring4The specific ability used, e.g., “Tactical (Eye of the Allfather)” for Bloodhound’s tactical.

LegendUpgradeSelected

Signals that a player has selected an upgrade at a particular tier level.

Field NameTypeTagDescription
timestampuint641The timestamp when the upgrade was selected.
categorystring2The category of the event, e.g., “legend_upgrade_selected”.
playerPlayer3The player who selected the upgrade.
upgradeNamestring4The name of the upgrade selected.
upgradeDescstring5The description of the upgrade selected.
levelint326The tier level of the upgrade.

ZiplineUsed

Indicates that a player has started using the zipline.

Field NameTypeTagDescription
timestampuint641The timestamp when the zipline was used.
categorystring2The category of the event, e.g., “zipline_used”.
playerPlayer3The player who used the zipline.
linkedEntitystring4The specific zipline used, if identifiable.

GrenadeThrown

Used to indicate that a player has tossed a grenade.

Field NameTypeTagDescription
timestampuint641The timestamp when the grenade was thrown.
categorystring2The category of the event, e.g., “grenade_thrown”.
playerPlayer3The player who threw the grenade.
linkedEntitystring4The type of grenade or ability used, e.g., “Ultimate (Rolling Thunder)” for Bangalore’s ultimate.

BlackMarketAction

Event specifying that a player has picked up loot from Loba’s Black Market. This event may fire in quick succession to the InventoryPickUp event.

Field NameTypeTagDescription
timestampuint641The timestamp when the action occurred.
categorystring2The category of the event, e.g., “black_market_action”.
playerPlayer3The player who interacted with the Black Market.
itemstring4The item picked up from the Black Market.

WraithPortal

Used to indicate a player has traversed a Wraith Portal.

Field NameTypeTagDescription
timestampuint641The timestamp when the Wraith Portal was used.
categorystring2The category of the event, e.g., “wraith_portal”.
playerPlayer3The player who traversed the Wraith Portal.

WarpGateUsed

Used to indicate a player has traversed a Warp Gate.

Field NameTypeTagDescription
timestampuint641The timestamp when the Warp Gate was used.
categorystring2The category of the event, e.g., “warp_gate_used”.
playerPlayer3The player who used the Warp Gate.

AmmoUsed

Used to indicate that a player has used ammo. This event may not fire immediately and updates may be batched to save bandwidth.

Field NameTypeTagDescription
timestampuint641The timestamp when ammo was used.
categorystring2The category of the event, e.g., “ammo_used”.
playerPlayer3The player who used the ammo.
ammoTypestring4The type of ammo used.
amountUseduint325The amount of ammo used.
oldAmmoCountuint326The ammo count before usage.
newAmmoCountuint327The ammo count after usage.

WeaponSwitched

Used to indicate that a player has switched weapons, either to a weapon in their inventory or swapped with a weapon on the ground.

Field NameTypeTagDescription
timestampuint641The timestamp when the weapon switch occurred.
categorystring2The category of the event, e.g., “weapon_switched”.
playerPlayer3The player who switched weapons.
oldWeaponstring4The weapon switched from.
newWeaponstring5The weapon switched to.

Last updated 13 Apr 2024, 12:16 -0400 . history